Writing objectives

 

Objectives should be used throughout the design process, as:

Whichever type of objective you are designing, they need three parts:

The objective can then be written as:

What makes a good condition?

The condition describes the circumstances under which the performance must be carried out. Consider repairing a puncture in a bicycle wheel. The conditions for this objective should state the tools available and where it must be done.

For example:

Think about how this affects the performance. This condition does not allow the learner to use a bucket of water to find the puncture, and so the task may be much harder. On the other hand, a well-lit shed makes the task easier, but is not necessarily realistic. Not many punctures happen when a bicycle is in a shed!


The test for a good condition is therefore to ask, “Is it realistic?”


The crucial difference between a performance and a learning objective lies in the condition. A performance objective states the conditions under which the actual performance takes place, whereas a learning objective states the conditions under which the learning will be done.

What makes a good performance?

The performance defines what the learner must actually do. The key word here is do, as this part of the objective must be behavioural, i.e., something you can observe.


In our example above the performance part of the objective could be:

This is observable; you can watch someone repair a puncture.


Contrast this with words such as know, understand, appreciate. You cannot watch anybody knowing, understanding or appreciating. Words such as these must never be used in an objective.


When working in some subject areas, product knowledge training for example, you may find it difficult to see how to avoid using such words. In these instances ask yourself the question "What will the learner do with this knowledge or understanding?"


For example, suppose you are designing some learning for a new piece of legislation. The learner needs to know what some of the clauses say and what implications these have for their job. You can convert the knowing of the legislation into doing by recognising that their knowledge will enable them to show behaviours such as deciding, distinguishing, etc.


The test for a good performance is therefore to ask, “Can I watch someone doing this?”

Bloom's Taxonomy provides a useful reminder for suitable verbs to use:

Type of skill Actions that demonstrate this skill
Evaluating Judge, select, decide, critique, justify, verify, debate, assess, recommend
Synthesising Create, invent, predict, construct, design, imagine, improve, produce, propose
Analysing Classify, categorise, derive, model
Applying Calculate, solve, determine, apply
Comprehending Explain, paraphrase
Knowing List, state, recite

 

Bloom also distinguishes between behaviours in three domains:

Don Clark's Big Dog is an excellent source of further information on this complex topic.

What makes a good criterion?

The criterion should contain two elements (some references to this subject define them separately, implying a four-part objective). These elements are the:

The test for a measure of success is to ask, "Is this appropriate?"

What makes it appropriate? Clearly it must be related to the performance, and it must be set at a level that is neither too high nor too low. Too high may be unachievable and therefore discouraging, whereas too low will not offer any sense of achievement.

Consider the puncture example. Appropriate measures of success could be:

 

Who is involved in design?

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